April 30, 2019
Board game way to walk ancient land
A trivial pursuit style board game is changing the way teacher trainees think about early New Zealand contact history.
It’s the work of Ruth Lemon from Ngāpuhi, a professional teaching fellow at the University of Auckland’s education faculty, and learning designer Richard Durham.
The game is called Hohi 1816, after the first school in the Bay of Islands, which Ms Lemon says was not strictly a missionary school but one requested by tangata whenua based on 20 years of interactions and learning about what Europeans may have had to offer.
It drew extensively on the work on early schooling done by Professors Alison Jones and Kuni Jenkins.
"There was a lot of reading. There was the need to walk the land. The story is connected with Rangihaua in the Bay of Islands and so it belongs with the people of Ngāti Torehina. The early chapters reach out a bit to Matauri Bay so it belongs to the hapū of Ngāpuhi and Ngare Raumati," Ms Lemon says.
It takes about 45 minutes to complete each chapter of the game as the players work together to travel in their minds to historical locations, explore them, and engage with historical characters, along the way picking up words and ideas in te reo Māori.
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